New Update (v1.0.2.17), Google Play Release, and Brand New Tournament


Hey Callasians!

Today’s update includes balancing adjustments for the Revenant faction and several bug fixes. But more importantly, the game is now on Google Play and we’re having a free-for-all tournament on all platforms to celebrate, with cool prizes such Steam keys, X-Split licenses, and more. Watch out for a 24-hour livestream on TowerRushChannel on Sunday, 6:30AM EST.

If you have an Android tablet, you can download the game for free and log in using the same account from the Steam or iOS version and carry over your game progress.

Leaderboards will be reset and qualifying rounds for the tournament will begin on December 9, 2016 (GMT +8). The top 16 players at the end of the first round will move on to the next phase: the single-elimination 1v1 matches using standard brackets. Full mechanics here:

Meanwhile, here’s a list of changes made in the latest patch:

Patch Notes v1.0.2.17

  • Campaign
    • Bug fixes for missing text for Dwarf Campaigns.
    • Fixed reported turn-based objectives that get failed even when the counter still says the player has 1 turn left.
  • Units
    • Revenant
      • Abomination – Increased Def to 30 from 28.
      • Wraith – Changed trait from Charge to Barrage.
  • Cards
    • Fixed issue with Winter Harvest being unplayable on Underground maps by allowing it to be played during Wilt seasons.
    • Fixed card frame art for To The Rescue card.
    • Adjusted card rarity for Raise The Dead card.
    • Adjusted AI behavior to be smarter when playing cards.
  • Other Adjustments
    • Miscellaneous bug fixes.

For comments and suggestions, drop by our Discord server and watch our livestreams on Twitch! You can also email us at or contact us through the in-game Feedback button.

4th Legends of Callasia Tournament

Welcome to the 4th Legends of Callasia Tournament! Fight to the top of the leaderboard for a chance to win cool prizes and, of course, bragging rights! This competition will have two phases:

Qualifying Round: December 9, 2016 – January 6, 2017
Elimination Round: starts January 9, 2017

Qualifying Round

  1. Anyone who has purchased the game and/or the expansion can join the tournament by playing Ranked Multiplayer mode on PC, Mac, iOS, or Android.
  2. Player must host or join a ranked multiplayer game with any setting or number of players. If there are several Ranked MP matches open, you will matched at random and you cannot select who you are playing against.
  3. The game uses an Elo ranking system. By default, players have 1000 rank points. After every match, the winning player takes points from the losing one. The difference between the ratings of the winner and loser determines the total number of points gained or lost after a game. Players with higher points will rank higher in the leaderboard.
  4. A minimum of 10 ranked games must be played in order to qualify.
  5. The leaderboard will be reset before the start of the tournament. At the end of the qualifying rounds, the top 16 players in the leaderboard will move on to the next phase: the elimination tournament.

Elimination Round


This will be a 16-player Single Elimination tournament using standard brackets. Pairings will be based on the rankings from the first phase. Players have one (1) week to confirm. Otherwise, their slot will be assigned to the next player in the leaderboard (i.e. Rank 17 and so on).

Game Format and Settings:

Matches will be best two out of three 1v1 games and will be played on different 2-player maps per round. The maps will be announced at the start of every round and will be unlocked for the player as a participation reward as he/she progresses.

All games played will use the following settings:

  • Turns: 30
  • AI: Not applicable
  • Neutral Creeps: Normal
  • Starting Gold: 300
  • Quick Start: On
  • Random Start Position: Off for games one and two, On for game three (Players starting in position 1 for game one will be starting in position 2 for game two. If a third game is required it will be played with the ‘Random Start Position’ enabled.)
  • Disable VP Win: Off
  • Quick Battle Scene: Off

Scheduling Matches:

  • You and your opponent will have one week to schedule and complete your best of three match. Since we have players from different time zones, please plan to be available at least a few days per week at odd hours so that everyone can play their games without any problems.
  • For everyone’s convenience, you can arrange matches using the Discord server #tournament channel ( If your Challonge handle is different than your Callasia or Discord username, please edit your name for this event only so that players can find each other easily with no issues.
  • If you are unable to contact your opponent within the first two days of your match being posted, please report to @legendsofcallasia on Discord so we can help find them.
  • If a player does not respond within four (4) days then they will forfeit their current match.
  • If players cannot accommodate each other’s schedules and no time can be arranged where they can play then the match will be randomly awarded by the contest administrators.

Streaming / Reporting Results:

  • Everyone is encouraged to stream and highlight their games on Twitch so others can watch (and for review purposes in case of any issues)
  • If you are unable/unwilling to stream, feel free to ask on Discord so a moderator or streamer can spectate. If no one is available, please upload a screenshot of the result screens showing both players’ names and scores.
  • Post and tag @legendsofcallasia on Discord with links to the videos/screenshots.

Bugs and Technical Issues:

  • Report bugs to the dev team via Discord (#bug-reports channel) or email (
  • If the bug or glitch decided the outcome of a game, then the game should be replayed.
  • If it was something minor that had little or no bearing on the game then play should continue.
  • If you and your opponent are unable to reach a consensus on whether the bug or glitch was game deciding, contact the dev team to reach a fair decision for both players.
  • In case any exploits are discovered, additional rules may be applied to prevent any abuse.


  • 1st Place: Champion role on Discord; Name a Map; Three Month XSplit Premium License; Copy of The Stoneborne expansion
  • 2nd Place: Name a Kingdom; One Month XSplit Premium License; Copy of The Stoneborne expansion
  • 3rd Place: One Month XSplit Premium License; Copy of The Stoneborne expansion
  • 4th Place: Copy of The Stoneborne expansion
  • NOTE: All names of Maps, Kingdoms, etc. are subject to Boomzap management approval.

IndieDB’s Indie of the Year Awards and Upcoming Leaderboard Reset

Hey everyone!

Voting for the IndieDB Awards has begun. If you are enjoying Legends of Callasia, help us win Indie of the Year here:


If you’re also playing on the tablet version, you can also vote App of the Year here:


This would mean a lot to our small studio – and winning the award would help in bringing in more players, which makes it easier to find multiplayer games.

We will also be having another tournament soon and leaderboard rankings will be reset. More details on our Discord server. Come chat with us there!

Steam Autumn Sale – Legends of Callasia and The Stoneborne at 50% off!

Save 50% on both Legends of Callasia and Legends of Callasia: The Stoneborne (DLC) as part of Steam’s Autumn Sale! Offer ends November 29th, 10AM Pacific Time.

You can also purchase The Stoneborne Bundle at 63% off!


As always, a free demo is available with starter heroes, campaigns, and unlimited multiplayer playtime!

For comments and suggestions, drop by our Discord server and watch our livestreams on Twitch. You can also email us at or contact us through the in-game Feedback button.

Legends of Callasia awarded Best Multiplayer Game and Best Gameplay in the 1st IMGA SEA [Press Release]

November 8, 2016, Singapore – Boomzap Entertainment announced today that it has been awarded for Best Multiplayer Game and Excellence in Gameplay in the 1st International Mobile Gaming Awards Southeast Asia (IMGA SEA). The IMGA is the longest standing and highest regarded mobile games award program started in 2004.

The IMGA SEA ceremony was held during the Level Up KL 2016 conference, and organized in partnership with MDEC, Malaysia Digital Economy Corporation. Southeast Asia’s top mobile gaming talent was in attendance, both at the ceremony and the exclusive party that followed hosted by the Emcee Shing Queen.

Inspired by classic turn-based strategy games like Civilization, Heroes of Might & Magic, and Risk, Legends of Callasia adds an original simultaneous gameplay mechanic that keeps games moving quickly, even in multiplayer mode up to 8 players while adding deep strategy elements. Easy to pick up and learn, the game has a classic tabletop feel, allowing players to build and control heroes and armies, build castles and cities, and control territories and kingdoms.

“Winners like Legends of Callasia highlight the new standard of creativity and the emerging quality of the productions found in mobile gaming”, said Maarten Noyons, founder of the IMGA. “Out of the many submissions, Boomzap’s game was one of the few to rise to the top of the prominent list of jury’s best experiences in its category.”

As a virtual studio with developers from Philippines, Malaysia, Singapore, and other countries across the region, Boomzap co-founder Christopher Natsuume said, “A win for Boomzap is actually a win for all of Southeast Asia and I’m thrilled to be working in all of these countries.” He also added praise for the IMGA for “continuing to support game development in Southeast Asia which is hands down the most exciting place in the world right now for game development.”

About Boomzap:

Boomzap Entertainment is a virtual game development studio headquartered in Singapore, and is proud to be a regional leader in the rapidly growing Southeast Asian game development industry. Since its formation in 2005, Boomzap has developed and released over 40 game titles on PC, Mac, Wii, iPad, iPhone and Android, winning multiple awards and selling tens of millions of units worldwide, making it one of the top casual game studios in the industry today. Learn more about Boomzap at, or follow their social media pages for updates: Facebook, Twitter, Instagram, Reddit

About IMGA

The IMGA is the longest standing mobile games award program started in 2004. With its long history and unique judging process, it has recognized some of the world’s most popular titles in their early days, such as Candy Crush Saga and Clash of Clans. It is the only competition that unites the industry by celebrating excellence and innovation in games.

For full details about the competition’s terms and conditions, visit or call: +33 491 315 217. You can also follow the IMGA on Twitter or Facebook.

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