Patch Notes v1.0.2.16 – New Team System, Revenant Adjustments, and The Stoneborne DLC

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Legends of Callasia’s first expansion pack is here, centered around a new playable Faction: the Dwarves, also known as the Stoneborne!

The new DLC contains as much content as 1/3 of the main game, including a new campaign, 11 playable Stoneborne heroes, 20 new maps, underground seasons, over 20 new cards, new emblems, new achievements, and a new enemy faction, the Cavespawn.

stoneborne_titleart_landscape

To purchase the DLC, you can click on the Buy Now button in-game if you have the full version, or go directly to the DLC page linked above. A default set of four Stoneborne heroes and the first Stoneborne campaign will be available to all users as a free demo. You can also play in any of the new maps, if the game is hosted by a player who already owns the DLC. Kickstarter backers will receive an email with their Steam keys this week.

We also have an update for the main game! Full patch notes below:

  • General
    • Revamped Alliance system. You can now setup “Teams” before or during a game which allows you to team up with more than 2 players.
  • Maps
    • 2-player maps
      • Arthian Isles
      • Flying Dutchman
      • Forgotten Islands
      • MappyMcMapFace
      • Katmon Isles
    • 4-player maps
      • Fledermaus
      • Magma Falls
      • Mount Hapi
      • Steamsea
      • Taranthio
      • The Precipice
      • Valhalla
    • 6-player maps
      • Blastforge Peaks
      • Karmafy
      • The Coldlands
      • The Sea of Salt
      • Zirconia
    • 8-player maps
      • Amethyst Vein
      • Astarian Sound
      • Worlds End
    • Map Fixes
      • Fixed Glacierlands Quick Start option giving out bonus units at the start of a game.
      • Fixed Silverlands Quick Start option giving out bonus units at the start of a game.
  • Heroes
    • Stoneborne
      • Grundar – Class: Merchant, Trait: Attacker
      • Melson – Class: Warrior, Trait: Protector
      • Karol – Class: Rogue, Trait: Misile Attacker
      • Leary – Class: Wizard, Trait: Defender
      • Allan – Class: Warrior, Trait: Sapper
      • Bloodsand – Class: Warrior, Trait: Pillager
      • Skora – Class: Merchant, Trait: Siege Master
      • Vitas Varnas – Class: Tinker (Rogue/Merchant), Trait: Builder
      • Tifenn – Class: Wizard, Trait: Chancellor
      • Abner – Class: Mercenary, Trait: Protector
      • Billy – Class: Rogue, Trait: Conqueror
  • Units
    • Stoneborne
      • Tunneler – Atk 5, Def 7, Ability: Homeguard
      • Gunner – Atk 6, Def 6, Ability: Rearguard
      • Defender – Atk 18, Def 20, Ability: Frontline
      • Onager – Atk 13, Def 13, Ability: Bombardment
      • Sapper – Atk 42, Def 30, Ability: Charge
      • Artillery – Atk 25, Def 32, Ability: Barrage
    • Revenant
      • Abomination – increased Atk to 12 from 10 and increased Def to 28 from 25.
      • Lich – Increased Atk to 26 from 24 and increased Def to 15 from 14.
      • D.Knight – Decreased Atk to 40 from 42 and increased Def to 44 from 40.
  • Cards
    • Dwarf Cards
      • Gold Mine – Target Territory produces x1.5 gold. If played on Hills or Broken Lands, territory produces x3 gold instead.
      • Liquid Courage – All Friendly Troops on target territory gain +25% ATK for 1 turn. If played on an Enemy or Neutral territory, troops gain +50% ATK instead.
      • Dwarf Fury – All Friendly Defenders and Tunnelers on target territory gain Rampage (+50% ATK while defending) for 1 turn.
      • Set Pikes – Doubles Terrain defense bonuses for 1 turn.
      • Scavengers – Receive x2 gold for Pillaging target territory.
      • Cannons – All Friendly Missile Troops gain Barrage (deal full damage to one target, and 50% damage to up to 1-3 other targets.) for 1 turn.
      • Reinforce Gunners – Reinforce your territory or Hero with 15 Gunners. Can be played on Ally’s Hero to reinforce with units of equivalent class.
      • Reinforce Defenders – Reinforce your territory or Hero with 6 Defenders. Can be played on Ally’s Hero to reinforce with units of equivalent class.
      • Reinforce Sappers – Reinforce your territory or Hero with 3 Sappers. Can be played on Ally’s Hero to reinforce with units of equivalent class.
      • Earthquake – All Enemy troops on target territory take 15% damage. If played on Hills or Broken lands, deal 30% damage instead.
    • New Cards
      • Locusts – Gold production in Target Kingdom is reduced by 50% for 1 turn. If played during Summer, gold production is reduced by 75%.
      • Blizzard – All movement in Target Kingdom is cancelled. If played during Winter, also deals 15% damage to all armies.
      • Second Harvest – Gold production in Target Kingdom is increased by 100% for 1 turn. If played during Autumn, gold production is increased by 150%.
      • Plague – All units present in Target Kingdom take 15% damage. If played during Spring, deals 30% damage instead.
      • Fighting Retreat – Nullifies defense penalty when retreating from a battle. Your Hero must be in retreating stance for the card to take effect.
      • To the Rescue – Instantly move target Friendly Heroes to the nearest battle your other Heroes are in.
      • Break Free – Breaks up a battle and forces Friendly Heroes to move to a random adjacent territory. This card can also break the To the Death effect.
      • Swords to Plowshares – Converts a Tower, Fortress, or Citadel to its equivalent Hamlet-type improvement.
      • War Industry – Converts a Hamlet, Village, or Town to its equivalent Tower-type improvement.
      • Market Fair – Increase gold production by 150% on territories containing a Tower-type or Hamlet-type improvement in target Kingdom for 1 turn.
      • Territorial Oppression – Reduces target territory’s HP to 1 for 1 turn.
      • Resurrection – Instantly resurrects a defeated Hero. If there’s more than one defeated Hero, resurrect a random Hero.
    • Card Changes
      • Adjusted card weight for Lost and Misdirection so they don’t appear as often.
      • Adjusted card weight for Raise the Dead so it should appear more often.
      • Fixed Paralyze card issue not cancelling actions made by heroes.
  • Other Adjustments
    • Added new Profile emblems.
    • Added new Chat emoticons.
    • Fixed issues regarding non-playable heroes not appearing in the Encyclopedia.