Patch Notes v1.0.1.9 – Card Changes and Quality of Life Adjustments

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Patch Notes v1.0.1.9

  • General
    • Added a Win Condition popup when the game starts.
    • Added a Surrender popup message when a player surrenders mid-game.
    • Updated UI with Unit Stat display to show up to 4-digits.
    • Fixed Unit Training UI to commit changes when switching to another panel.
    • Allow Organize action on garrisons without a hero so you can disband those units.
    • Disable win by VP has been made the default scenario option for all game modes.
    • Fixed an issue that didn’t allow for No Turn Limit on Skirmish mode.
  • Cards
    • We’ve removed the restrictions for some cards so you only need to have an awakened specific hero class (Warrior, Rogue, Mercenary, Wizard) to use said cards instead of only being able to play them on territories where those specific hero classes are currently on. Below is a list of affected cards.
    • Warrior
      • Rallying Cry, Flaming Missiles, Charge, and Trample can now be played globally.
    • Rogue
      • Run Away, Forced March, and Hidden Treasure can now be played globally.
    • Wizard
      • Raise the Dead can now be played globally.
  • Other Adjustments
    • Card Descriptions and Error Messages updated to better reflect what they do.
    • Added Faction Icons as Emblems.
    • Miscellaneous bug fixes and network optimizations.