Tag Archives: update

Patch Notes 05112016 – Bug fixes, campaign adjustments, and more (PC/MAC)


We’re dropping a mid-week update today for final preparation of our Twitch livestream marathon.

  • Added player action priority for Campaign Objectives with turn limits so if you complete said objective on the last turn, the game would treat it as a completed objective.
  • Further adjusted some campaign levels based on user feedback, namely Hundred Kingdoms Campaign 6 and 7, and Revenant Campaign 9.
  • Fixed save game loading bug for maps with closed sea lanes.
  • Allow giving move orders to move onto allied troops; troops will move if ally moves out of the way during end turn.
  • Campaign Ally movement has been adjusted so they will give way to player movement.
  • Added an option to Skip Battles in the Settings.
  • Added a notification for traitorous behavior in Multiplayer games.
  • Miscellaneous improvements and bug fixes.

Patch Notes 05062016 – Campaign Reworks and a bunch of fixes (PC/MAC)

We’ve been revisiting the campaign levels, and reworked some of them based on user feedback. If you have suggestions or feedback on specific campaign levels, feel free to send a message or post a discussion thread, and we’ll see what we can do.

Patch Notes 20160506

  • Reworked Hundred Kingdoms Campaign 3 and 6 based on user feedback. NOTE: If you have an old save file for these campaigns, you might not be able to use those anymore due to the changes we’ve made. Sorry for the inconvenience.
  • Fixed an exploit for Revenant Campaign 9 by adding turn limits for objectives.
  • Added Discard Unit feature on Organize Units UI. Notice that the units now have an ‘x’ button on their thumbnails, which you can click on to discard said units.
  • Fixed the misplaced end of game message when playing on higher than 1366 x 768 resolution.
  • Fixed Minimize and Cmd+Tab for Mac OS.
  • Miscellaneous improvements and bug fixes.

Patch Notes 04292016 – Mac version now available!

It’s another Friday so we’re dropping a new update. We’ve put up the Mac OS version of Legends of Callasia, did some balancing for Hundred Kingdoms campaign, and other optimizations.

  • Release of Mac OS client.
  • Multiplayer and networking optimizations.
  • Balance tweaks to Hundred Kingdoms campaign levels.
  • Fixed an issue that let you teleport from a castle with no Portal built.

Patch Notes 04222016 – Faeborne and Revenant Campaigns (PC)

Another update for Legends of Callasia has been added. The patch contains two new campaign levels for the Faeborne and Revenant factions, which brings us to a total of 30 campaign levels including the Hundred Kingdoms faction.

  • Introduced 4 new campaign levels – Faeborne Campaign 9 and 10, Revenant Campaign 9 and 10. A new Map/Hero will be unlocked upon finishing each campaign level.
  • Miscellaneous improvements and bug fixes.





Patch Notes 04152016 – New Campaign Levels and Optimizations (PC)