Today’s update includes balancing adjustments for the Revenant faction and several bug fixes. But more importantly, the game is now on Google Play and we’re having a free-for-all tournament on all platforms to celebrate, with cool prizes such Steam keys, X-Split licenses, and more. Watch out for a 24-hour livestream on TowerRushChannel on Sunday, 6:30AM EST.
If you have an Android tablet, you can download the game for free and log in using the same account from the Steam or iOS version and carry over your game progress.
Leaderboards will be reset and qualifying rounds for the tournament will begin on December 9, 2016 (GMT +8). The top 16 players at the end of the first round will move on to the next phase: the single-elimination 1v1 matches using standard brackets. Full mechanics here: http://legends.boomzap.com/contests/
Meanwhile, here’s a list of changes made in the latest patch:
Patch Notes v18.104.22.168
Bug fixes for missing text for Dwarf Campaigns.
Fixed reported turn-based objectives that get failed even when the counter still says the player has 1 turn left.
Abomination – Increased Def to 30 from 28.
Wraith – Changed trait from Charge to Barrage.
Fixed issue with Winter Harvest being unplayable on Underground maps by allowing it to be played during Wilt seasons.
Fixed card frame art for To The Rescue card.
Adjusted card rarity for Raise The Dead card.
Adjusted AI behavior to be smarter when playing cards.
Legends of Callasia’s first expansion pack is here, centered around a new playable Faction: the Dwarves, also known as the Stoneborne!
The new DLC contains as much content as 1/3 of the main game, including a new campaign, 11 playable Stoneborne heroes, 20 new maps, underground seasons, over 20 new cards, new emblems, new achievements, and a new enemy faction, the Cavespawn.
To purchase the DLC, you can click on the Buy Now button in-game if you have the full version, or go directly to the DLC page linked above. A default set of four Stoneborne heroes and the first Stoneborne campaign will be available to all users as a free demo. You can also play in any of the new maps, if the game is hosted by a player who already owns the DLC. Kickstarter backers will receive an email with their Steam keys this week.
We also have an update for the main game! Full patch notes below:
Revamped Alliance system. You can now setup “Teams” before or during a game which allows you to team up with more than 2 players.
The Sea of Salt
Fixed Glacierlands Quick Start option giving out bonus units at the start of a game.
Fixed Silverlands Quick Start option giving out bonus units at the start of a game.
We just a dropped a relatively small update that includes a rework on Siege Master hero trait, some new Card FX, and other bug fixes.
Patch Notes v22.214.171.124
Reworked how Siege Master works. It now provides a x1.75 multiplier to DEF bonuses that a City or Tower-type improvement provides. The multiplier will only be in effect if the Hero is standing on a territory with a City or Tower-type improvement.
Added special effects to most cards to better show what they do. For example, if you use a +ATK or +DEF card, once it gets played you’ll see a Sword or Shield icon respectively.
Text adjustments for some territories and in-game messages.
Miscellaneous bug fixes and network optimizations.