Tag Archives: the stoneborne

Steam Keys, Underground Terrains, and Twitch Party on August 30


Hello again, especially to our Kickstarter backers!

First things first: we sent out the surveys for your backer rewards! Hope you’ll send us the names and info we need (if you still haven’t) so we can start implementing them in the game and have the DLC out as soon as possible. We’ve also sent out the Steam keys for the original game, if you pledged $25 and above. If you didn’t receive anything, please let us know.

And to celebrate the Kickstarter’s success, we would like to invite you all to a Twitch party onAugust 30, 10PM Eastern Standard Time (August 31, 10AM Singapore Time). Watch us live here: twitch.tv/legendsofcallasia

We can play some multiplayer matches on the main Legends of Callasia game, and show you some of our progress for the Stoneborne DLC.

Here are some WIPs of the new terrain types for Stoneborne’s underground maps!


Hope this helps those who are coming up with names for territories and kingdoms as part of their backer rewards. Currently we have the following terrain types: Orevein, Lichen Swamp, Ashwastes, Underplains, Fungal Forest, and Brokenlands.

In case you can’t make it to the livestream, you can chat with us over at our Discord server. The dev team is there as well as other Callasia players looking for people to play with. We’ll also post game updates and our stream schedules there.

Here’s the link to our Discord server: discord.me/legendsofcallasia

You can also send us a PM with your Discord username if you’d like to be tagged as one of our Kickstarter backers, and get automatic street cred!

Again, thank you very much for your support. See you at the Twitch party!

153% Funded + Stoneborne Multiplayer Playtest

On behalf of all the team working on Legends of Callasia, we really want to thank our community for being so awesome! A complete expansion pack is now successfully funded including our stretch goal for 5 more multiplayer maps! Time to celebrate and to go back to work. We will post updates about the game and contact you about the rewards in the coming week. Thank you!

As always, you can chat with us on our Discord server for game updates, development progress, livestream schedules, multiplayer matches, and more.

We also playtested the new heroes, abilities, and cards from the DLC on our Twitch channel. You can watch the replay of our internal multiplayer match here:


Again, thank you very much for all your support!

Kickstarter Update: [Day 23] One week left. Still working towards $4,000 stretch goal!

(Kickstarter Update #4)

Hey guys!

We have 7 days left for the Kickstarter campaign, and though we’ve reached our original funding goal and our first stretch goal (5 additional maps), we’re less than $500 USD away from our next stretch goal of $4,000 (playable Cavespawn).

Some of the limited high-tier rewards we have left are:

  • Uber Spawn ($500): Design a Cavespawn Hero – 1 slot left
  • Legend ($250): Design a Map – 3 slots left
  • Hero ($100): Name a Cavespawn Hero – 4 slots left

We’d also like to share with you the art process in making one of the new Stoneborne heroes. Here’s a timelapse video from sketch to final portrait. His name will come from one of the backers who pledged the Hero reward.

Again, thank you to everyone who has pledged so far and those who continue spreading the word about our project! We’re also grateful to those who have been dropping by on Twitch and Discord. Please continue supporting us and help us make the Stoneborne DLC a great game!

Kickstarter Update: (Day 14) New Stretch Goals: Playable Cavespawn, Multiple Player Presets, 12-Player Maps

We reached our $3,500 stretch goal for 5 additional maps thanks to our new backers! There are four more slots left for the ‘Design a Map’ reward at the $250 level if you want to work with us in those new maps.

And since we still have 16 days to go, we are also adding new stretch goals!

stretchgoal 2

$4000 – Playable Cavespawn

We will make the Cavespawn race fully playable in skirmish and multiplayer modes. Players of the full main game will get 4 Cavespawn heroes. To play all 8, you will need to buy the Stoneborne DLC.

stretchgoal 3

$4500 – Multiple Player Presets for all maps

We will adjust all of the maps in the game to have starting points for 2 to 8 players, so that the larger maps are preset for good games with fewer players. This will adjust the starting locations and the quick start values, so that playing on a big map with fewer players is more balanced and fun.

stretchgoal 4

$5000 – 12-Player Maps

We will add 5 more maps designed for up to 12 players. This will also add in more color choices for multiplayer games.

Meanwhile, we just released a new update for the main game. Patch notes can be found here.

Thank you also for all the press coverage we received!

Hope you’ll all continue to share our Kickstarter project to your friends! We’re also streaming daily on weekdays on Twitch and you can chat with us on Discord if you have any comments or suggestions.

Kickstarter Update: [Day 3] WE ARE FUNDED! Stretch goals?

(Kickstater Update #1)

In less than 48 hours, we have reached our funding goal and today, more pledges are still coming in! Thank you very much to all those who backed our project (especially the Uber Dwarf and the Legends) and spreading the word to your friends.

Since the campaign is still far from over, we will be announcing some stretch goals soon. If you have any suggestions, hit us up on the comments section of our Kickstarter page, or talk to us directly on Twitch or Discord.

We are streaming daily at twitch.tv/legendsofcallasia at 10PM Eastern Standard Time (10AM Singapore time). The dev team is also online and available to chat atdiscord.me/legendsofcallasia.

Thank you as well for the press coverage we’ve been receiving: (If we missed any, let us know!)

Hope you’ll all continue sharing our Kickstarter project. Backing now means you’ll be getting the DLC (and the main game) at a discount!

Again, thank you very much!
-Legends of Callasia team