Tag Archives: steam

Kickstarter Update: [Day 4] New Stretch Goal and more slots for ‘Design a Map’ reward

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(Kickstarter update #2)

As of this moment, we’re 115% funded and adding some stretch goals to our campaign.

We asked again what people wanted, and they said: WE WANT MORE MAPS!

If we reach $3,500, we will add five (5) Tournament maps, designed for solid Multiplayer play!

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And since we’re adding more maps, we are also adding 5 more slots to the Legends reward tier ($250) wherein YOU can work together with our game designer to create a map, design how it looks and plays, and name everything in it!

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Again, thank you everyone for backing! And keep your feedback coming. :)


Boomzap launches Kickstarter campaign for Legends of Callasia expansion [Press Release]

A new Dwarf faction called the Stoneborne is currently in development with new heroes, campaigns, underground maps, and more!

July 21, 2016, Singapore – After launching fantasy-themed strategy game Legends of Callasia on Steam last month, Southeast Asian game studio Boomzap Entertainment returns to Kickstarter for the crowdfunding of a new expansion pack, which introduces a new playable faction, the Stoneborne, also known as Dwarves.

Legends of Callasia is a world conquest game inspired by classic turn-based strategy games like Civilization, Heroes of Might & Magic, and Risk. Players control heroes from their chosen faction, occupy territories, and control kingdoms in a tabletop-style map with bonus cards that may alter the course of battle. Its original simultaneous gameplay mechanic keeps games moving quickly, even in multiplayer mode while adding deep strategy elements.

Named Legends of Callasia: The Stoneborne, the expansion will include content based on players’ feedback: new heroes, cards, maps, and campaigns for the formerly non-playable faction, the Dwarves. The story of Stoneborne will follow their journey underground and their encounters with a new enemy, the Cavespawn.

By supporting the Kickstarter campaign, backers can pre-order copies of the main game and the expansion pack as well as have their names included in the game as heroes, territories, and kingdoms.

Boomzap has set a funding goal of $2,500 USD, and pledges start at $5. Those interested may download a free demo to the main game, which already includes a glimpse of some of the Dwarven heroes in campaign mode. Legends of Callasia is available for $24.99 USD on Steam, and will be coming soon to iPad and Android tablets. More details available at legends.boomzap.com. Support the project on Kickstarter: https://www.kickstarter.com/projects/boomzap/legends-of-callasia-the-stoneborne


 

About Boomzap:

Boomzap Entertainment is a virtual game development studio headquartered in Singapore, and is proud to be a regional leader in the rapidly growing Southeast Asian game development industry. Since its formation in 2005, Boomzap has developed and released over 40 game titles on PC, Mac, Wii, iPad, iPhone and Android, winning multiple awards and selling tens of millions of units worldwide, making it one of the top casual game studios in the industry today. Learn more about Boomzap at www.boomzap.com, or follow their social media pages for updates: Facebook, Twitter, Instagram, Reddit

Game Information:

Contact: legends@boomzap.com


Patch Notes v1.0.2.11 – Unit Tweaks, Steam Trading Cards, New Peasants and Bug Fixes

We just dropped a small mid-week patch that should hopefully fix the scaling issues when playing the game on higher resolutions. We’ve also adjusted the Phoenix and Ballista stats for further balancing.

Patch Notes v1.0.2.11

  • General
    • Fixed reported scaling issues when playing the game on higher than 1080p resolution.
  • Units
    • Adjusted stats of Phoenix to 20 Attack and 30 Defense from 22 Attack and 30 Defense.
    • Adjusted stats of Ballista to 42 Attack and 20 Defense from 38 Attack and 18 Defense.
  • Other Adjustments
    • Added Legends of Callasia Steam Trading cards.
    • Updated unit art and icon for Peasant units.
    • Miscellaneous bug fixes and network optimizations.

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Patch Notes v1.0.1.10 – Card Adjustments, Bug Fixes, and Game Improvements

We have a new update which includes adjustments and fixed based on comments we received from our players. Run Away has now been changed to Loot Corpses. Thanks again for sending us your feedback!

Patch Notes v1.0.1.10

  • Campaign
    • Fixed ally AI behavior for Hundred Kingdoms Campaign 6 to make them avoid taking over parts of Novali.
    • Text fixes for Revenant Campaign 9.
  • Cards
    • Replaced Run Away card with Loot Corpses card. This new card is a Rogue card that let’s you steal gold from an enemy during a battle.
    • Fixed a bug that let Hidden Treasure be playable on enemy/neutral territories even if you don’t have a Hero on said territories.
    • Adjusted descriptions for Peasant Revolt, Summon Tentaklor, Mercenaries, and Power of the Woods.
  • Other Adjustments
    • Support vsync on PC: add “–vsync” command line via Set Launch Options to enable vsync.
    • Dolmens are disabled in skirmishes without a time limit.
    • Improved game setup algorithms and added additional network monitoring to help track down lag issues.
    • Miscellaneous bug fixes and network optimizations.

Patch Notes v1.0.1.9 – Card Changes and Quality of Life Adjustments

Patch Notes v1.0.1.9

  • General
    • Added a Win Condition popup when the game starts.
    • Added a Surrender popup message when a player surrenders mid-game.
    • Updated UI with Unit Stat display to show up to 4-digits.
    • Fixed Unit Training UI to commit changes when switching to another panel.
    • Allow Organize action on garrisons without a hero so you can disband those units.
    • Disable win by VP has been made the default scenario option for all game modes.
    • Fixed an issue that didn’t allow for No Turn Limit on Skirmish mode.
  • Cards
    • We’ve removed the restrictions for some cards so you only need to have an awakened specific hero class (Warrior, Rogue, Mercenary, Wizard) to use said cards instead of only being able to play them on territories where those specific hero classes are currently on. Below is a list of affected cards.
    • Warrior
      • Rallying Cry, Flaming Missiles, Charge, and Trample can now be played globally.
    • Rogue
      • Run Away, Forced March, and Hidden Treasure can now be played globally.
    • Wizard
      • Raise the Dead can now be played globally.
  • Other Adjustments
    • Card Descriptions and Error Messages updated to better reflect what they do.
    • Added Faction Icons as Emblems.
    • Miscellaneous bug fixes and network optimizations.