We want to know your thoughts and any questions you have about the game, the artwork, the gameplay, and anything else you have in mind. Just rate and comment away!
We’ve made changes to the battle screen!
Maximum number of heroes is still four, but units from the castle of fortress are now including in the battle. Also, instead of using the full hero portraits, we’ve made icons with their names.
What do you think?
This weekend (October 24 – 25), we will be at the E-Sports and Gaming Summit (ESGS) at the SMX Convention Center, Philippines.
We’ll be showing Legends of Fire & Steel and playing multiplayer with everyone!
You can vote for us through this app:
We’re also giving away Legends posters so please drop by if you’re around. Come and try to defeat Edwin, our lead artist, in multiplayer!
In Legends, heroes lead armies – and you can choose which race you’d like to use in each round, with a set of six classes each.
Players can choose from Human, Fae, or Revenant. This will determine the units that form your armies, which have different attack types and characteristics. This will affect your strategy for the game.
Humans fight for survival using archers, swordsmen, griffons, ballista, and dragons.
The Fae are the wild powers of nature with units such as the Treant, Golem, and Phoenix.
The Revenant are the evil forces of undead who fight with dark knights, wraiths, and skeletons.
All of these units have different attack types: missile, melee, and magic. Battles are resolved automatically based on their tactical abilities.
This week we’re showing a new map: Novali!
Players have several maps to choose from, which have different sizes, number of players, and terrain types.
Some of the terrain types available are farmlands, plains, woodlands, and forests. Each type has its own advantages and disadvantages in terms of costs, resources, and more.