Last day to submit WIPs for the Callasia Art Challenge is today, September 23! Speaking of art, we’re making progress on The Stoneborne DLC and we’d like you to show you the WIPs.
As of this week, all maps for the 10 campaigns are fully decorated! The levels themselves still need some balancing (as can be seen in our playtest on Twitch), but we’ve added decals depending on the terrain types.
We’d also like to introduce one of the new Cavespawn heroes.
As for the Stoneborne faction, we are also working on a new hero based on the likeness of our UberDwarf backer.
Check out the WIP from the initial sketch and the photo reference in the video.
So that’s it so far. To get more frequent updates, you can drop by our Discord and Twitchchannels. We’re also up to the challenge if you’d like to play ranked games with us for the tournament. Full mechanics and list of prizes here: http://legends.boomzap.com/contests
For comments and suggestions, just send us a PM here on Kickstarter or our other social media pages. You can also email us at firstname.lastname@example.org or contact us through the in-game Feedback button.
How’s it going, everyone? Since we launched on the App Store last week, we’ve been getting some new players on iOS, and a lot of ranked matches have been happening due to the tournament!
Thought we’d share with you some progress on the Stoneborne DLC. During the Kickstarter, we only shared black-and-white sketches of the Cavespawn. But now, we are ready to show you the units in their full color!
From left to right:
Vermins – a bunch of huge, nasty looking rats
Trogs – blind, big-eyed, semi-reptilian creatures who carry javelins
Arachians – spider-centaurs with crossbows
Megapedes – giant, fanged centipedes
Stalkers – huge, pointy-looking things
Giant Slugs – the “dragon” unit of the Cavespawns
Meanwhile, we are almost done with the first playable versions of the Stoneborne campaigns. All ten levels still need to be playtested (repeatedly) and adjusted to make sure they are fun and well-balanced. Story and dialogues are also being worked on. We’re also starting to decorate the maps with the new decals, and working with some of the backers for their customized in-game rewards (maps and heroes). Still lots of work to be done, but we’re getting there!
While waiting for the DLC, we hope we’ll see you in the multiplayer lobby for the tournament. We’re also still accepting submissions for the art challenge. Mechanics here:http://legends.boomzap.com/contests
The Stoneborne DLC is slowly coming together, and we’d like to remind those who haven’t sent in their survey responses yet to do so by the end of this week! We need all the names for the territories, kingdoms, maps, and heroes so we can write them into the game.
If you tuned it to yesterday’s livestream on our Twitch channel, we’ve already put in some of the underground maps (but no decals yet) and have started on the Stoneborne campaign levels.
We’ll continue to tweak and adjust these maps and campaigns before the actual release.
You’ll see that some of the new cards (Stoneborne-specific and generic ones) are already working quite well in the game.
Meanwhile, we are also polishing some of the portraits for the Cavespawn heroes and units.
Speaking of art, we have just launched the Callasia Art Challenge! We are inviting artists to create fanart based on the world of Callasia for a chance to win cash prizes and free copies of the game. First WIPs must be submitted on or before September 23 via Discord. The full mechanics are posted here: legends.boomzap.com/contests/
Also, watch out for our iPad launch and tournament next week!
For comments and suggestions, just send us a PM on our social media pages. You can also email us at email@example.com or contact us through the in-game Feedback button.