Patch Notes 05112016 – Bug fixes, campaign adjustments, and more (PC/MAC)

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We’re dropping a mid-week update today for final preparation of our Twitch livestream marathon.

  • Added player action priority for Campaign Objectives with turn limits so if you complete said objective on the last turn, the game would treat it as a completed objective.
  • Further adjusted some campaign levels based on user feedback, namely Hundred Kingdoms Campaign 6 and 7, and Revenant Campaign 9.
  • Fixed save game loading bug for maps with closed sea lanes.
  • Allow giving move orders to move onto allied troops; troops will move if ally moves out of the way during end turn.
  • Campaign Ally movement has been adjusted so they will give way to player movement.
  • Added an option to Skip Battles in the Settings.
  • Added a notification for traitorous behavior in Multiplayer games.
  • Miscellaneous improvements and bug fixes.

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